Earlier today I decided to revisit something I started over a year
ago. I wanted to redo the mesh work on the Matrix Stardrive jump window.
Originally I did this with Lunar however that was older mesh and my modelling skills have continued to improve.
On the original, the vortex was the old piece done in mesh with the electrical effects done in photoshop post work.
For
this version I have radically improved the modelling with the eletrical
effects now built in mesh so they can be rendered individually and
composited with addition effects.
As you can see, what started out as a thought experiment changed in to something else entirely.
I am really proud of this one and I think much as with Chronos Station, my work continues to improve.
The scene is from Proteus The Last Survivor as Koli and her crew leave Beletrix, staring their seach of the galaxy for new hosts which will eventually lead them to Earth.